Posts

Showing posts from July, 2016

How to Use Adobe Premiere Pro

Image
2) After clicking that, name the project 1) Open the program and click 'New Project' 3) You will then be directed to this page where you will need to choose a preset. For my film I chose the 'AVCHD 1080p24' preset. To find this I clicked on 'AVCHD' then '1080p' and finally my previously stated pre-set. This allows my film to be in high definition quality and it will be at 24fps making it visually clearer and smoother when watching. This is the layout of the program when you will be editing. on this page there is the timeline sequence (bottom) where you edit all of your footage and audio together. To the left of that is where you find all of your files. Above this is where you place your desired files so they are easy to use and all in one place together. To the right of that is where you cut and view each file and next to that is where you can preview your work.                                

Media Techniques - Mise-en-Scene

Mise-en-Scene Mis-En-Scene - the arrangement of scenery and stage properties in a play or the surroundings of an event. in the film industry, this includes things such as: the location, set design,costume, make-up and props. Lighting and colour design is often a large factor to take into consideration with this. Production design - the overall look of a film that illustrates the setting and visual style of the story. this includes the design of the sets, location choices and the choice and supervision of props. Costume, hair and make-up - this can be an instant indicator to us about a characters personality, status or job. They can immediately indicate the location or place in society and they can signify a lot of meaning or internal thoughts about the character. Props - proper are objects on set that are small or light enough to be carried around by the actors. These are distinct from larger pieces or furniture or decor which merely form the background of the set of the se

Media Techniques- Editing

Image
Editing Continuity editing   - The dominant editing technique found in narrative feature films, television shows and web content. It is used to unify a series of disconnected shots into a scene that plays out in a logical fashion. this editing is smooth, continuous and coherent which appears invisible. Part of what makes film so unique is that editing allows us to see scenarios from different angles so that you can see things differently to how you would view it in real life. This could make a story hard to follow, however continuity editing with solid planning allows the viewer to get easily immersed into the story. Some types of continuity editing are temporal continuity techniques and spatial continuity techniques. Match on Action  - This is an editing technique (also known as cutting on action) which is used for continuity editing in which one shot cuts to another shot portraying the action of the subject in the first shot. Non-Continuity/Discontinuity Editing  - This editing

Media Techniques - Sound

Sound - Diegetic sound - Sound whose source is visible on the screen/ implied to be present by the action of the film. E.g character voices, sounds made by objects, music from instruments in the story. Non-diegetic sound - Sound whose source is not visible at all, for example; narrators commentary, sound effects for dramatic purpose and mood music. Synchronous sounds - Sounds which are synchronised with what is viewed. This contributes to the realism of the film to create an atmosphere. Asynchronous sounds - Sounds do not match visuals on the screen to provide some sort of chaos towards the action or natural order of the characters in the scene. Sound motif - A certain sound that is associated with a particular character, setting, situation or idea through the film. It can help to shape a story that requires mainly characters and locations and help unify the film and sustain its narrative development. Sound bridge - Sound bridges can lead in or out of a scene. it is used for con

Media Techniques - Shot Types

Image
Media Techniques - Shot Types Each different shot type is used with a different purpose in mind, and to make the audience focus on specific details. Listed below are some of the different shot types and what they would be used for. 1- Establishing Shot / Extreme Wide Shot This would be used to introduce the audience to the location and setting of the film. 2- Wide Shot  This is used to show the whole of a person, alongside the location.This helps to get an understanding of what is happening to the character, as you can see the body language of the character and what is happening around them. 3- Medium Shot This is usually used to show a character, but not a full shot of them. It is used to have a better focus on the upper body language and facial expressions to help to tell the story. However, it is still far enough to see part of the setting around the character to get an idea about what is happening while the scene is continuing.  4- Medium Close Up  this

Key Theory

Image
Key Media Theory Narrative Theory: Todorov  created a theory in the late sixties, which he believed that it could be applied to any type of film. He believed that all films followed the same narrative pattern and it would fit into these stages: Equilibrium - where we meet the characters at first  Disruption - where something happens to affect the   characters lives                                                     R ealisation - where the characters realise they need to fix the situation/disruption (for example in the Grand Budapest Hotel, the characters are faced with harsh times after a death and the start of war and need to find a way to deal with this). Dis-equilibrium - the characters have to deal with the situation and often try to fix it (as the story continues, the characters then find a way to keep their hotel in fine order and keep the painting). New equilibrium - everything was restored back to the way it was or in a better place than what it was at the

Media Terminology

Image
Media Terminology Media texts Any product that is being discussed is a media text and it is any form of media rather than written pieces (such as film and advertisements)  Media Studies Tools L anguage I nstitution A udience R epresentation Language – Codes and Conventions Media texts use the same rules dependent on what platforms they use. For example, film and TV follow the same rules as visual media, they all use shot types, camera angles and movement, mise-en-scene, editing and sound. The codes and conventions make it easier to know what media is being presented. Media Institutions Institutions are who make media texts; these are things such as big companies and conglomerate companies or small independent companies (e.g. conde nast, studiocanal, bbc, warner bros etc.) Media Audiences People who listen, watch or use media texts and they are grouped together by age, gender income and interests. Institutions work to make their media texts to ap